Another update, recently I decided to change the architecture of the
bridge. The old bridge just didnt feel right to me, and their wouldnt be
enough cover for players in that area. So I went through some of the
other gears of war maps in the game to reference how they did their
bridges and what assets they used. I also continued to work on the
contrast of the lighting. With that I ran into an area under each of the
main towers that I needed to change. The area under each tower is now a
bit more opened up, and players should not get caught up on pillars or
walls as easily. Still a ton more lighting work to be done!
Friday, October 26, 2012
Wednesday, October 10, 2012
Monday, October 8, 2012
Friday, October 5, 2012
New Gears Of War Map Progress (WIP)
Im currently in full swing of making a level in the gears of war editor.
I have a bit of experience with unreal engine and udk but dont have
anything in the portfolio that im particularly proud of, so im doing
portfolio pieces now. As opposed to just learning some things and
experimenting with some things. Here are the latest screenshots. Still a
work in progress but it should be completed soon and has been coming
along nicely.
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