Showing posts with label Level Designs. Show all posts
Showing posts with label Level Designs. Show all posts

Wednesday, May 11, 2011

Did some work tonight as planned.

Work In Progress

Work In Progress

Work In Progress

Work In Progress

Worked on the post process effect. Its still a bit dark because the scene has almost no lighting at all. The final picture (the one right above this paragraph) shows the rocky terrain material. I also up'd the bloom quite a bit as well as added some depth of field (dof). The bloom might be a little too much right now but we'll see as i add some heat distortion and a different skydome. Also did a bit of work with both the lava flow material and the cracks material. Next ill set up the Material Instance Constant so i can have the lava pulse effect working through matinee. That in combination with the bloom effect i think will make a very good and desired effect. Then after that it will be onto terrain and some more work with the volcano.

Thursday, May 5, 2011

Material Setup for the lava.
Heres a little update of the material for the lava that ive been working on. This will be submitted to the elemental level design contestt thats currently running on the UDK forums. More soon.

Sunday, April 3, 2011

Elemental Level Design Contest.

Top Down of the level.
Recently there has been a post on the UDK forums about a elemental level design contest. So i decided to work on a little bit while watching the MLG in dallas. So heres a little bit of work that I did over the weekend. Just a top down layout of the level.

Monday, January 17, 2011

Woohoo First blog/post.

Hello all, this will be my blog about well, anything that i enjoy really. Ill be updating this daily with artwork, level designs or anything i find interesting. But ill mostly be posting my work. My current indie project that I'm working on is Viral Link. So be expecting some screenshots and work from that project shortly.

Or just head on over to the level designs page because thats the only content I have right now.