Friday, October 26, 2012

Been gathering feedback on the map.

Another update, recently I decided to change the architecture of the bridge. The old bridge just didnt feel right to me, and their wouldnt be enough cover for players in that area. So I went through some of the other gears of war maps in the game to reference how they did their bridges and what assets they used. I also continued to work on the contrast of the lighting. With that I ran into an area under each of the main towers that I needed to change. The area under each tower is now a bit more opened up, and players should not get caught up on pillars or walls as easily. Still a ton more lighting work to be done!

Friday, October 5, 2012

New Gears Of War Map Progress (WIP)

Im currently in full swing of making a level in the gears of war editor. I have a bit of experience with unreal engine and udk but dont have anything in the portfolio that im particularly proud of, so im doing portfolio pieces now. As opposed to just learning some things and experimenting with some things. Here are the latest screenshots. Still a work in progress but it should be completed soon and has been coming along nicely.