Tuesday, September 27, 2011

Working on some destructible assets, and unwrapping models.

 Havent posted on here too lately, but still been working on my UDK project. Ive recently been playing gears of war 3 and saw many destructable environment assets like pillars. So i decided to work with the fracture mesh tool in udk and make some stuff of my own. Destruction is fun! More soon.

As for the unwrapping, ive unwrapped some of the main staircase and am working on that now so i should have a decent looking staircase with a rug soon. Eventually after that ill work on making the walls in 3ds max and cleaning up the edges and move away from the bsp.

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